{ }codelper
methodsP0346

A game character that reports its own status

Write a class for a game character. A character object has a name, a maximum health m and a current health as fields.
The current health starts at m. Give the character three methods. hit(d) lowers the health by d.
The health never goes below 0; it stops at 0. heal(h) raises the health by h.
The health never goes above m; it stops at m. A character whose health is 0 is down, so healing it changes nothing. The status-string method turns the character into a string of the form "name health/m" (for example ann 7/10).
If the health is 0, one space and the word down follow (for example ann 0/10 down). Give the status-string method the name your language calls when it turns an object into a string (Python __str__, Java/JS/TS toString, C# ToString, C++ operator<<). The first line gives the number of characters n and the number of commands q. The next n lines give the name and the maximum health m of characters 1 to n, one per line. The next q lines give one command each. hit i d calls hit(d) on character i, and heal i h calls heal(h) on character i. After each command, print the status string of character i on its own line. After all commands, print on the last line the number of characters that are not down (health 1 or more). Grading looks only at the output, so how you split the work into methods is not checked.

Input
1 ≤ n ≤ 100, 1 ≤ q ≤ 1,000, 1 ≤ m ≤ 1,000, 1 ≤ i ≤ n, 1 ≤ d ≤ 1,000, 1 ≤ h ≤ 1,000 (all integers, given as plain digits without commas).
A name is 1 to 10 lowercase letters or digits, and several characters may share a name.
Values on a line are separated by one space
Output
q lines, one per command, then a last line with the number of characters that are not down
Example 1 · stdin
2 6
ann 10
bo 5
hit 1 3
heal 1 5
hit 2 9
heal 2 3
hit 1 4
hit 2 1
stdout
ann 7/10
ann 10/10
bo 0/5 down
bo 0/5 down
ann 6/10
bo 0/5 down
1
main.py
Input (stdin)

When you run, these lines are fed to input()/stdin in order (the program doesn't stop to ask).

$ Ready

Open this on a computer to write and run code. On mobile you can read the problem and the solutions.

In other languagesShow solutions by language · 6 languages

This problem takes only Python, JavaScript, TypeScript, Java, C# and C++, the languages with classes and methods (C has no methods, and Craykon cannot define classes yet).
A method is a function that changes the values an object holds (hit, heal) or builds an answer from them (the status string).
Each language has a fixed name for the method that turns an object into a string.
In Python you write __str__, and print(hero) and str(hero) call it.
In Java you write toString(), and System.out.println(hero) and "" + hero call it; in C# you write override string ToString(), and Console.WriteLine(hero) and $"{hero}" call it.
In JS and TS you write toString(), and ` ${hero} , String(hero) and "" + hero` call it.
C++ has no such method, so you write operator<< to make cout << hero work.
Trap one: console.log(hero) in JS does not call toString; it shows the inside of the object, so the first line of the example becomes Hero { name: 'ann', maxHp: 10, hp: 7 }.
Trap two: in C#, public string ToString() without override compiles with only a warning.
But StringBuilder.Append(hero) calls the original object.ToString(), so every line is just the class name Hero.
Trap three: in Java a different spelling such as tostring() is simply a new method, and the output is something like Main$Hero@55f96302.
Put @Override above the method and this typo becomes a compile error.
Trap four: keep the health between 0 and m inside the methods.
Storing hp - d as it is turns the third line of the example into bo -4/5, and storing hp + h as it is turns the second line into ann 12/10.
Use max(0, …) and min(m, …) in Python, Math.max and Math.min in JS, TS and Java, Math.Max and Math.Min in C#, std::max and std::min in C++.
Trap five: heal must first ask whether the character is down.
Without that check the fourth line of the example becomes bo 3/5 and a fallen character stands up again.

Pythonmain.py · 47 lines
import sys  class Hero:    def __init__(self, name, max_hp):        self.name = name        self.max_hp = max_hp        self.hp = max_hp  # 체력은 가득 찬 채로 시작한다     def hit(self, d):        self.hp = max(0, self.hp - d)  # 0보다 작아지지 않는다     def heal(self, h):        if self.hp == 0:  # 쓰러진 캐릭터는 회복하지 못한다            return        self.hp = min(self.max_hp, self.hp + h)     def is_down(self):        return self.hp == 0     # print(hero)·str(hero)·f"{hero}"가 부르는 메서드    def __str__(self):        text = f"{self.name} {self.hp}/{self.max_hp}"        return text + " down" if self.is_down() else text  def main():    lines = sys.stdin.read().split("\n")    n, q = map(int, lines[0].split())    heroes = []    for i in range(1, n + 1):        name, m = lines[i].split()        heroes.append(Hero(name, int(m)))    out = []    for i in range(n + 1, n + 1 + q):        cmd, idx, amount = lines[i].split()        hero = heroes[int(idx) - 1]        if cmd == "hit":            hero.hit(int(amount))        else:            hero.heal(int(amount))        out.append(str(hero))    out.append(str(sum(1 for h in heroes if not h.is_down())))    print("\n".join(out))  main()
JavaScriptmain.js · 44 lines
class Hero {  constructor(name, maxHp) {    this.name = name;    this.maxHp = maxHp;    this.hp = maxHp; // 체력은 가득 찬 채로 시작한다  }   hit(d) {    this.hp = Math.max(0, this.hp - d); // 0보다 작아지지 않는다  }   heal(h) {    if (this.hp === 0) return; // 쓰러진 캐릭터는 회복하지 못한다    this.hp = Math.min(this.maxHp, this.hp + h);  }   isDown() {    return this.hp === 0;  }   // `${hero}`·String(hero)·"" + hero 가 부르는 메서드  toString() {    const text = `${this.name} ${this.hp}/${this.maxHp}`;    return this.isDown() ? text + " down" : text;  }} const lines = require("fs").readFileSync(0, "utf8").split("\n");const [n, q] = lines[0].trim().split(" ").map(Number);const heroes = [];for (let i = 1; i <= n; i++) {  const [name, m] = lines[i].trim().split(" ");  heroes.push(new Hero(name, Number(m)));}const out = [];for (let i = n + 1; i <= n + q; i++) {  const [cmd, idx, amount] = lines[i].trim().split(" ");  const hero = heroes[Number(idx) - 1];  if (cmd === "hit") hero.hit(Number(amount));  else hero.heal(Number(amount));  out.push(`${hero}`); // console.log(hero)는 toString을 부르지 않는다}out.push(String(heroes.filter((h) => !h.isDown()).length));console.log(out.join("\n"));
TypeScriptmain.ts · 46 lines
import { readFileSync } from "node:fs"; class Hero {  private hp: number;   constructor(private readonly name: string, private readonly maxHp: number) {    this.hp = maxHp; // 체력은 가득 찬 채로 시작한다  }   hit(d: number): void {    this.hp = Math.max(0, this.hp - d); // 0보다 작아지지 않는다  }   heal(h: number): void {    if (this.hp === 0) return; // 쓰러진 캐릭터는 회복하지 못한다    this.hp = Math.min(this.maxHp, this.hp + h);  }   isDown(): boolean {    return this.hp === 0;  }   // `${hero}`·String(hero)가 부르는 메서드  toString(): string {    const text = `${this.name} ${this.hp}/${this.maxHp}`;    return this.isDown() ? text + " down" : text;  }} const lines: string[] = readFileSync(0, "utf8").split("\n");const [n, q] = lines[0].trim().split(" ").map(Number);const heroes: Hero[] = [];for (let i = 1; i <= n; i++) {  const [name, m] = lines[i].trim().split(" ");  heroes.push(new Hero(name, Number(m)));}const out: string[] = [];for (let i = n + 1; i <= n + q; i++) {  const [cmd, idx, amount] = lines[i].trim().split(" ");  const hero = heroes[Number(idx) - 1];  if (cmd === "hit") hero.hit(Number(amount));  else hero.heal(Number(amount));  out.push(`${hero}`); // console.log(hero)는 toString을 부르지 않는다}out.push(String(heroes.filter((h) => !h.isDown()).length));console.log(out.join("\n"));
JavaMain.java · 64 lines
import java.io.BufferedReader;import java.io.InputStreamReader;import java.util.StringTokenizer; public class Main {    static class Hero {        private final String name;        private final int maxHp;        private int hp;         Hero(String name, int maxHp) {            this.name = name;            this.maxHp = maxHp;            this.hp = maxHp; // 체력은 가득 찬 채로 시작한다        }         void hit(int d) {            hp = Math.max(0, hp - d); // 0보다 작아지지 않는다        }         void heal(int h) {            if (hp == 0) return; // 쓰러진 캐릭터는 회복하지 못한다            hp = Math.min(maxHp, hp + h);        }         boolean isDown() {            return hp == 0;        }         // println(hero)와 "" + hero 가 부르는 메서드. @Override가 이름 오타를 잡아 준다        @Override        public String toString() {            String text = name + " " + hp + "/" + maxHp;            return isDown() ? text + " down" : text;        }    }     public static void main(String[] args) throws Exception {        BufferedReader br = new BufferedReader(new InputStreamReader(System.in));        StringTokenizer st = new StringTokenizer(br.readLine());        int n = Integer.parseInt(st.nextToken());        int q = Integer.parseInt(st.nextToken());        Hero[] heroes = new Hero[n];        for (int i = 0; i < n; i++) {            st = new StringTokenizer(br.readLine());            String name = st.nextToken();            heroes[i] = new Hero(name, Integer.parseInt(st.nextToken()));        }        StringBuilder sb = new StringBuilder();        for (int i = 0; i < q; i++) {            st = new StringTokenizer(br.readLine());            String cmd = st.nextToken();            Hero hero = heroes[Integer.parseInt(st.nextToken()) - 1];            int amount = Integer.parseInt(st.nextToken());            if (cmd.equals("hit")) hero.hit(amount);            else hero.heal(amount);            sb.append(hero).append('\n'); // append(객체)가 toString을 부른다        }        int up = 0;        for (Hero h : heroes) if (!h.isDown()) up++;        sb.append(up).append('\n');        System.out.print(sb);    }}
C#Main.cs · 65 lines
using System;using System.Text; class Hero{    private readonly string name;    private readonly int maxHp;    private int hp;     public Hero(string name, int maxHp)    {        this.name = name;        this.maxHp = maxHp;        hp = maxHp; // 체력은 가득 찬 채로 시작한다    }     public void Hit(int d)    {        hp = Math.Max(0, hp - d); // 0보다 작아지지 않는다    }     public void Heal(int h)    {        if (hp == 0) return; // 쓰러진 캐릭터는 회복하지 못한다        hp = Math.Min(maxHp, hp + h);    }     public bool IsDown => hp == 0;     // Console.WriteLine(hero)와 $"{hero}"가 부르는 메서드. override를 빼면 불리지 않는다    public override string ToString()    {        string text = $"{name} {hp}/{maxHp}";        return IsDown ? text + " down" : text;    }} class Program{    static void Main()    {        string[] first = Console.ReadLine()!.Trim().Split(' ');        int n = int.Parse(first[0]), q = int.Parse(first[1]);        var heroes = new Hero[n];        for (int i = 0; i < n; i++)        {            string[] p = Console.ReadLine()!.Trim().Split(' ');            heroes[i] = new Hero(p[0], int.Parse(p[1]));        }        var sb = new StringBuilder();        for (int i = 0; i < q; i++)        {            string[] p = Console.ReadLine()!.Trim().Split(' ');            Hero hero = heroes[int.Parse(p[1]) - 1];            int amount = int.Parse(p[2]);            if (p[0] == "hit") hero.Hit(amount);            else hero.Heal(amount);            sb.Append(hero).Append('\n'); // Append(객체)가 ToString을 부른다        }        int up = 0;        foreach (Hero h in heroes) if (!h.IsDown) up++;        sb.Append(up).Append('\n');        Console.Write(sb);    }}
C++main.cpp · 58 lines
#include <algorithm>#include <iostream>#include <string>#include <vector>using namespace std; class Hero {    string name_;    int max_hp_;    int hp_; public:    Hero(const string& name, int max_hp) : name_(name), max_hp_(max_hp), hp_(max_hp) {}     void hit(int d) { hp_ = max(0, hp_ - d); }  // 0보다 작아지지 않는다     void heal(int h) {        if (hp_ == 0) return;  // 쓰러진 캐릭터는 회복하지 못한다        hp_ = min(max_hp_, hp_ + h);    }     bool is_down() const { return hp_ == 0; }     // C++에는 toString이 없다. cout << hero 가 되도록 << 연산자를 만들어 준다    friend ostream& operator<<(ostream& os, const Hero& h) {        os << h.name_ << ' ' << h.hp_ << '/' << h.max_hp_;        if (h.is_down()) os << " down";        return os;    }}; int main() {    ios::sync_with_stdio(false);    cin.tie(nullptr);    int n, q;    cin >> n >> q;    vector<Hero> heroes;    for (int i = 0; i < n; i++) {        string name;        int m;        cin >> name >> m;        heroes.emplace_back(name, m);    }    for (int i = 0; i < q; i++) {        string cmd;        int idx, amount;        cin >> cmd >> idx >> amount;        Hero& hero = heroes[idx - 1];  // &가 없으면 복사본을 고치게 된다        if (cmd == "hit") hero.hit(amount);        else hero.heal(amount);        cout << hero << '\n';    }    int up = 0;    for (const Hero& h : heroes)        if (!h.is_down()) up++;    cout << up << '\n';    return 0;}